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Stats are alphabetical variables that measure the physical capabilities of an individual. They originate from the System and are used to measure various parameters of a character in Questism. They represent the physical and mental attributes of a character and are used as a scale for a character's overall battle prowess. [Note 1]
Overview
Originating from the System, the Status Window is a sub-window for a larger interface called the "Quest Window." Stats are not measured numerically, but alphabetically, following a tier hierarchy similar to those found in gacha games.
They provide a metric for five parameters: Strength, Speed, Potential, Intelligence, and Endurance. There are many ways to increase one's statistics, the most common being through nurture cards provided by a System user or through training and improvement.
This is especially true of the inflated stats of individuals from North Gangbuk High, most notably those of the two executives, Daniel and Jeongdu Ma, whose stats far surpass anything the series had seen prior. It is not known how stats physically alter an individual to accommodate the ranking, but the System has shown the ability to genetically modify its subjects, as seen when it made Suhyeon Kim six centimeters taller.
Status Window
Suhyeon's failed Peek At You attempt on Yun Jo.
A status window is a holographic box that displays the five measurable statistics of an individual. It also shows someone's height and weight.
This window is not visible to other people and can only be seen by those who possess a system, currently only Suhyeon Kim, and formerly Yun Jo. While individuals can be aware of the concept of a status window, they will still be unable to see it or notice the changes that happen to their bodies.
For a system user to see other people's stats, they must use the Peek At You! card, which gives them the ability to view the parameters of others with certain restrictions. The first is when the target's stats are far higher than the user's own, which generates a failure prompt.
Unmeasurable stats.
The second, although not confirmed, is when a target's stats are too high for the System to measure alphabetically, replacing the ranking with "Unmeasurable."
The stat window's measurement ceiling has evolved over the course of the series. Early on, it could only measure up to S-rank, which is why Jaeha Han and Seok Kang's specs initially showed as unmeasurable with only partial readings. By Part 1, the ceiling had risen to SSR, which is why Yun Jo and Daniel's stats showed as unmeasurable at that time, despite later being revealed as X-rank or above in Part 2.
While the general assumption is that those with higher stats are guaranteed a victory, stats only measure base strength and do not account for additional abilities like Cards.
This has been proven true on multiple occasions, such as when Suhyeon defeated Hajun despite the latter having stats three tiers above him. The Status Window is also only for display; one cannot willingly choose which stat to invest in, and nurture cards cannot target a specific stat unless specifically designed to do so (such as Superior Leap of Strength).
Parameters
Stats take the form of three physical parameters and two mental parameters: Strength, Speed, and Endurance, followed by Potential and Intelligence. These parameters are represented by their respective names followed by an alphabetical rank. Stats are determined either by a person's natural aptitude or by intensive training.
Strength
The most fundamental combat stat and arguably the single most important one. Without sufficient Strength, dealing meaningful damage to an opponent becomes extremely difficult regardless of technique, speed, or combat sense. Before Suhyeon used nurture cards, he was unable to deal any damage to Cheonhak Yang at all, which is the clearest example of how crippling a low Strength stat can be.
However, Strength alone isn't everything. Characters with high Speed can turn the tables on Strength-focused fighters, as long as a character's overall stats are above average, deficiencies in Strength can be partially compensated for through combat sense, technique, or other high stats.
Speed
Arguably as important as Strength when paired with other high stats. High Speed allows a character to dominate opponents who have invested heavily in Strength and Endurance, and depending on the gap, it can compensate for lower Endurance. The Yugyeom Na vs Cheonhak Yang fight is a prime example of Speed exploiting a slow, tanky fighter.
The downside is clear: if a character's Strength is too low or the opponent's Endurance is too high, fast attacks won't deal enough damage to matter, making Speed useless in isolation.[1] When both Speed and Strength are high, a character can hold the advantage even against opponents with similar overall stats. Post-Awakening Jaeha Han hitting SSS in both Strength and Speed and briefly overwhelming Suhyeon, who also had SSS Strength, demonstrates this clearly.
Endurance
Important for sustaining prolonged fights and surviving powerful hits. If a character's Speed is low, high Endurance becomes essential for staying in the fight. Even if both Strength and Speed are lacking, strong Endurance can buy time and keep a character standing. Conversely, high Speed with low Endurance leaves a character vulnerable to being dropped in just a few hits, as demonstrated repeatedly by Haru Seong's early combat appearances.
When Strength and Endurance differ by 2 or more tiers, fights can end in as few as two clean hits, as shown in the Hajun Gu vs Seok Kang, where Seok didn't even react to hits from the S+-ranked Hajun and Jaeha because his SS+ Endurance was so far above their output.[2]
Intelligence
A highly valued stat that encompasses both combat sense and strategic thinking. Characters with high Intelligence tend to either excel at reading opponents mid-fight (like Eunhyeong Ji and Jaeha Han) or specialize in large-scale tactical planning (like Jihyeok Jang and Beomsang Jeong), sometimes both.
High Intelligence can make fights viable even when there's a significant stat gap. Daniel's Intelligence S+ was able to analyze Yun Jo's Intelligence S combat patterns well enough to compete despite Yun being 3 tiers higher in Strength, 1 in Speed, and 2 in Endurance, plus possessing Quest abilities on top of that.
That said, higher Intelligence doesn't guarantee victory in a battle of wits. Situation, individual resourcefulness, and knowledge of an opponent's weaknesses can allow someone with lower Intelligence to outmaneuver a smarter opponent, as Hakjin Ju demonstrated against Seonu Ha during the Fall of East Gangbuk.
Currently, no character has been shown with Intelligence above S+, and no Potential above S has appeared outside of Johan Seong and Daniel Park at SSS. These stats seemed to have been designed with a lower ceiling than the physical stats, but the extreme power inflation of the combat stats has made this disparity more glaring over time.
Potential
Kuja's high potential stat.
Potential determines how drastically a character's combat power changes upon reaching milestones like Awakening, Ascension, or the Path to Mastery. Characters with A-rank or higher Potential can undergo unpredictable leaps in power upon reaching these stages. Potential appears to be impossible to raise through natural means; the only known method is the Lucky Bag card. Characters with S-rank Potential receive two exclusive cards upon Awakening instead of one, and if such a character reaches both Ascension and Mastery, they would theoretically possess six exclusive cards total.
C-rank Potential appears to be average, with B-rank already considered decently talented. Despite B-rank looking low next to the many A-rank characters in the series, several characters noted as particularly gifted fighters (like Cheonhak Yang and Jeong-u Song) sit at B Potential, and Jin Jang was described by Gun Park as having real talent at B.[citation needed] A-rank is effectively genius-level, A+ is exceptional even among geniuses, and S-rank represents the kind of generational talent capable of reaching the absolute peak. S+ and above are considered fantasy-tier: Johan Seong and Daniel Park both sit at SSS, and as expected, their stats registered as Unmeasurable.
There are notable inconsistencies with how Potential plays out in practice. Jihyeon Lee, with C-rank Potential, achieved SSS+ through Awakening combined with Jigen-ryū (and even without Jigen-ryū, her Strength jumped from A+ to SS+, an enormous leap for C Potential). Meanwhile, characters with the same A-rank Potential have shown wildly different growth depending on the needs of the power balance. It's worth noting that Seok Kang and Changung Yeom had their Potential reduced to B+ by the Diablo card's effect, which may partially explain some inconsistencies.
The Three Stages of Potential
A prompt the system gives when someone is nearing an awakening.
When characters are pushed beyond their limits in battle, face their past, or feel overwhelming conviction, there is a chance they may tap into their untapped potential and maximize it, boosting their stats further. There is no exact condition to activate the three stages, only that the fighter is backed into a corner physically, mentally, or both. Each activation is different: Haru Seong confronted his past with Daniel, while Suhyeon Kim was driven by a desire to protect his teammates. Meanwhile, Seok Kang reached this stage simply because he was being bested in battle by Gukja Yang.
The result of reaching a stage leads to increased stats (the magnitude determined by Potential) and an exclusive ability unique to that character. Awakening is a prerequisite for Ascension, and Ascension is a prerequisite for the Path to Mastery. When a character reaches one of these stages, the System user is warned through a prompt.
For the full breakdown of the Path to Mastery, its relationship to Lookism's Mastery concept, and all known Mastery cards, see the Mastery page.
Awakening
The first stage. All stats except Intelligence and Potential increase, and the character receives an exclusive card (two cards if their Potential is S-rank).
Ascension
The second stage, first attained by Cheonhak Yang[3]. The stat boost is massive: Cheonhak went from an average below SS to an average of SSR, with his Endurance reaching UR. Characters also gain access to Ascension cards. Yun Jo demonstrated that Ascension can be forcibly triggered using the Diamond Card Forced Ascension, which produces even greater stat increases than normal Ascension but does not grant an Ascension card. As of the series' end, all West Gangbuk executives up to No. 10 have Ascended except Eunhyeong Ji, and all North Gangbuk executives up to No. 10 have Ascended except Seonu Ha.
Path to Mastery
The third and final stage, available only to certain individuals. Seven characters have reached this stage. See the Mastery page for full details.
Stat Tiers
The full tier list from lowest to highest is as follows. From S-rank onward, tiers are subdivided with minus (-) and plus (+) modifiers, and the gap between each tier grows progressively larger as you climb.
| Tier | Description |
|---|---|
| None (없음) | The stat literally does not exist. This is not a natural state and only occurs through external interference. If any physical stat (Strength, Speed, Endurance) reached this level, the person would likely be unable to move at all, essentially a vegetative state. Jintae Heo had both Potential and Intelligence reduced to None via Yun Jo's Deal Card, turning him into a mindless shell incapable of distinguishing friend from foe. Sechan Kang had all stats drained to None via the Absorption card, leaving him comatose. Stats reduced to None through Mana Drain or Absorption can be recovered, but Deal Card reductions were initially portrayed as permanent until Chapter 156, when Suhyeon demonstrated that healing a Deal Card's effects is possible. |
| F - E | Extremely rare among named characters and well below the level of even ordinary people. Notable examples include Jihyeok Jang's physical stats (all F except Intelligence), Taeho Cheon's Intelligence (E), Hyeondong Lee's Potential (F), and Yeoksa Hwang's Intelligence (F). For reference, even non-combatants like Chaerin and Elisa have mostly D-rank or higher stats, so F and E represent a genuinely abnormal deficiency. Endurance drops to F when using Jigen-ryū. |
| D - C+ | Roughly the level of ordinary students, street-level delinquents, or civilians. However, D or C Intelligence is considered low even within this range. Chaerin's Speed and Endurance are D; Elisa's Strength and Speed are also D. |
| B - A+ | B-rank is enough to lead a generic school (Seojin High's head Jinsu Jang has B across Strength, Speed, and Endurance). B+ to A was previously sufficient for a rank-and-file executive position at one of the major southern Gangbuk schools (below No. 10), and A+ was once considered elite executive territory (No. 10 and above). These benchmarks are now outdated, as even West Gangbuk's No. 21 Changgyu Min has reached S+ in Strength and Speed. |
| S- to S+ | From S-rank onward, the minus/plus subdivision system begins, and each step up becomes significantly harder. S- to S was once rare enough that only No. 3 to No. 5 executives might have a single stat at this level. It was the average for school heads. Now it represents the lower executive tier of West and North Gangbuk (West Gangbuk's No. 18 Hakjin Ju and No. 20 Dong-u Wang sit here). S+ was once the ceiling for school heads (one or two stats at most), and the gap between S+ and the tiers below it is substantial. From S+ onward, the difference between adjacent tiers begins growing significantly. |
| SS- to SS+ | Previously the absolute upper limit for school heads. SS without Awakening was only ever held by Seok Kang, and SS+ without Awakening only by Changung Yeom. The gap between SS- and SS is described as quite large despite appearing to be only half a tier, and the gap between SS and SS+ is even larger than between S+ and SS. Seok not even reacting to hits from S+-ranked Hajun Gu and Jaeha Han illustrates how massive the jump from S+ to SS can be in practice. Currently represents the general executive tier of West Gangbuk. |
| SSS- to SSS+ | In Part 1, this was the exclusive domain of Awakened fighters and the strongest tier outside of North Gangbuk. SSS served as a benchmark of strength during the pre-North Gangbuk episodes (Suhyeon and Hajun's Strength, Jaeha's Strength and Speed). Currently, only five characters hold any SSS-tier stat: Changung Yeom (Speed, Endurance), Hyeokjae Bae and Wuchan Jeon (Speed), Jeong-u Song (Endurance), and Dongtak Seo (Strength, Speed). SSS+ was previously unattainable even through Awakening for school heads, and only appeared on Jihyeon Lee using Sihyeonryu and Suhyeon using Gangyakyakgang. Based on the existence of SSS- between SS+ and SSS, the gap between SS+ and SSS is estimated at 3-4x minimum. |
| SR - SR+ | The entry point into superhuman territory and the current lower-mid tier. SR stands for Super Rare (estimated). The gauge color changes from red to a yellow-red mix with black bars on the right side turning from yellow to black. SR marks where a fighter starts being recognized as strong even within North Gangbuk. Gukja Yang's destruction of a tree using SSS+ Strength plus a Critical passive demonstrated that SR-level force is needed to cleanly break structural objects. SR+ was previously held only by Sigyeong Ryu and signaled the beginning of the North Gangbuk arc. |
| SSR - SSR+ | Super Special Rare (estimated). The gauge shifts to a pink-purple mix with additional black bars and a color change distinguishing it from SR. SSR was also initially exclusive to Sigyeong Ryu. Only five characters currently hold SSR as a base stat: Eunhyeong Ji, Taehyeong Lim, Minu Do, Wuchan Jeon, and Cheonhak Yang. SSR+ without Ascension has only been held by Gukja Yang and Baekgi Hong. At this tier, critical hits can destroy structural objects like desks and floors (Cheonhak smashing through a desk and floor with an SSR-rank critical strike on Taehyeong). |
| UR - UR+ | Ultra Rare (estimated). The gauge becomes a blue-pink-purple mix, with the leading letter shifting from S to U. This tier is where only North Gangbuk's top executives and Ascended school heads appear. UR without Ascension has only been held by Suhyeon Kim and Seonu Ha. From UR onward, regular (non-critical) hits can scratch or crack structural surfaces, as demonstrated when Suhyeon and Jintae crossed the UR threshold. Ascension is generally required to reach this tier, with Cheonhak's Ascension in Chapter 104 being the first instance and the event that triggered Suhyeon's own Ascension quest. UR+ without Ascension was held only by Suhyeon, Sigyeong Ryu, and non-full-power Taeho Cheon. UR+ represents the ceiling of West Gangbuk's permanent fighting strength (excluding temporary card boosts) and the upper tier of North Gangbuk's executives. |
| LR - LR+ | Legend Rare (estimated). The gauge loses its gradient and becomes a glowing red. At LR+, the black bars disappear entirely and are replaced by white bars (originally indicating half-tier increases). Glowing text effects appear from this tier onward. At LR, casual strikes can easily destroy walls and floors. West Gangbuk has almost no one at this tier permanently; only Seok (Endurance, via Invincible Wrestler), Jaeha (Strength, via Avenger), post-Card Chapter Suhyeon, Seonu (Strength, Speed as base), and post-Retrograde Leap Hajun (Strength) hold LR. LR+ is even rarer: only Uijin Gyeong (Strength, Speed, Endurance all LR+), normal Taeho (Strength), and post-Regression Ascended Hajun (Speed) hold it as base stats. |
| MR - MR+ | Mystic Rare (estimated). The gauge becomes glowing purple, similar to LR but with the LR+ white bars turning black again while the gauge color changes. MR is the highest R-tier rank. Only full-power Taeho, Ascended Sigyeong Ryu, Jikwang Hong, and post-Regression Ascended Hajun hold this tier as base stats. Suhyeon, Haru, Seok, and Jaeha can reach it temporarily through card enhancements. From this tier onward, even temporary card boosts from West Gangbuk fighters barely reach it. |
| X | The gauge and text shift to a sinister black-red color. All R-tier conventions (plus modifiers, bars, glowing effects) disappear entirely. First appeared in Chapter 113 with Jeongdu Ma's stats, who completely overwhelmed all of West Gangbuk at that level.[4] X likely stands for the unknown variable. The background glow behind the X tier letter is white (X through XXX share this). According to Yun Jo in Chapter 135, advancing from X to XX requires enormous numbers of Growth Cards, and the gap between them is described as "the difference between heaven and earth." Practically speaking, X encompasses a wide internal range (estimated X- through X+), meaning two characters both listed as X can have a massive real gap between them. Based on Jikwang's Mana Drain stat losses, a single X-tier step may correspond to roughly 3 normal tier steps, meaning the actual power difference within X alone could be approximately 8x (assuming each normal tier step represents roughly a 2x difference). The gauge color is consistent from X through DX, but the glow behind the tier letter changes: white for X-XXX, bright red for EX, dark red for DX, and black for Immeasurable. Notably, the shade of the X gauge itself has become noticeably more vivid in recent chapters compared to its initial appearance, which may be an intentional way of depicting +/- subdivisions through color saturation. |
| XX | The next step above X. When Suhyeon simultaneously activated Sihyeonryu, Avenger, and Invincible Wrestler (a minimum 5-tier boost), he went from X to XX, suggesting the effective range of X- to XX+ spans roughly 5 conventional tiers. Jikwang's Mana Drain losses further support the idea that XX itself covers a broad range internally: assuming his pre-drain Strength was XX+, a 3-step loss brought his Strength to X+ and his Speed/Endurance to LR, and a further 6-step loss dropped Strength to LR and Speed/Endurance to SR. This means his Strength at XX and his other stats at MR+ were nominally only 2 tiers apart but practically 6 steps apart, confirming that each X-tier step represents roughly 3 normal steps and that Yun's "heaven and earth" description is accurate. |
| XXX | Only Hajun holds this tier as a base stat (Speed and Endurance post-Mastery). Prior to Chapter 139, this appeared to be the measurable ceiling. |
| EX | Extreme (estimated). Revealed through Yun Jo's stats after being hit by Suhyeon's Intrigue debuff.[5] Only Daniel (Strength, Speed, Endurance), Jeongdu (Strength, Speed, Endurance), and Hajun Gu (Strength) hold this tier in base stats. Currently, only characters who have reached the Path to Mastery possess EX-tier stats. The background glow shifts to bright red. |
| DX | Deluxe (estimated). Revealed in Chapter 143 when Yun Jo's Intrigue debuff wore off and his true stats were shown. As of Chapter 155, only Daniel holds this tier (Speed), also achieved through the Deal Card. Based on the Deal Card's effect on Daniel's stats, the gap between EX and DX appears to be larger than the entire gap between C and UR. The background glow shifts to dark red. |
| Unmeasurable (측정불가) | The final tier in the QUESTISM stat system. First shown in Chapter 94 as what appeared to be a system error, but confirmed as an actual tier designation in Chapter 151 when Johan Seong's stats were displayed (Strength, Speed, Endurance all Immeasurable, with SSS Potential). Yun Jo reached it temporarily in Chapter 154 using the Divine Unity card, and Suhyeon reached it in Chapter 155 by using the Deal Card on himself. Daniel Park's stats were also shown as Immeasurable in the epilogue. Because this tier represents everything above the system's measurement ceiling, the actual range it covers is enormous. Two characters both registering as Immeasurable could be vastly different in real power, like comparing 1,000 to 5,000 when the display caps at 999. Based on revealed stat benchmarks, the minimum threshold for Immeasurable appears to be roughly equivalent to a Minor King from Lookism's 1st Generation, with Mugeon Jang estimated as the gatekeeper-level entry point. The background glow is black. Whether additional tiers exist between DX and Immeasurable is unknown, but given that every new tier in the series was revealed as the immediate next step above the previous highest, DX being directly below Immeasurable is the most likely scenario. |
Power Inflation Comparison
To give a sense of how the tiers relate to each other in practical terms, the following comparison illustrates each tier's relative standing if the entire scale were compressed back down to the original letter grades:
- SSS+ and below = roughly F-tier relative to the top
- SR to SR+ = roughly E
- SSR to SSR+ = roughly D
- UR to UR+ = roughly C
- LR to LR+ = roughly B
- MR to MR+ = roughly A
- X = roughly S- to S+
- XX = roughly SS- to SS+
- XXX = roughly SSS- to SSS+
- EX = roughly SR to SR+
- DX = roughly SSR to SSR+
- Immeasurable = roughly UR and above
Potential Ranking
The known Potential tiers are: N/A → F → E → D → C → B → B+ → A → A+ → S → S+ → SSS
The stages of Potential: Initial → Awakened → Ascended → Mastery
- Note: Ascension can reoccur, even if an individual has already experienced it.
Trivia
- Intelligence and Potential have noticeably lower ceilings than the three physical stats. No character has exceeded S+ in Intelligence or S in Potential (outside of Johan Seong and Daniel Park at SSS). This was likely an intentional design choice from early in the series when S was the upper limit, but the runaway inflation of combat stats has made the gap feel increasingly odd.
- Taeho Cheon's Potential is uniquely depicted as something he can toggle between Awakened and Ascended states at will, as if controlling the output like a throttle. No other character has been shown doing this.
- Stats reduced to None through different methods are treated differently. Mana Drain and The Great Absorption Technique reductions can be recovered, while Let's Make A Deal reductions were portrayed as permanent until Episode 156 proved otherwise. Episode 159 later showed Suhyeon using an Elixir to restore Jintae Heo's Deal-erased Potential and Intelligence.
Notes
- ↑ It is similar to the RPG stat windows Suhyeon Kim usually plays, as noted by him. Unlike other traditional RPGs, the parameters given by the System only provide physical characteristics, lacking any social attributes barring Intelligence.